![]() It's also clear that this remaster was developed primarily for consoles, because honestly, it looked good enough on PC as it was. ![]() ![]() But all this remaster has done is hammer home the fact that, in the pantheon of the series, this is undoubtedly the weakest link. I was open to giving Assassin's Creed 3 another chance, wondering if time might have been kinder to it than my memories. And the story is mostly forgettable, despite having a few standout moments such as the Battle of Bunker Hill. The combat feels like you're chaining slick animations together rather than actually fighting. It's a slow, clumsy game with a lot of creaky set-pieces. This was the last of the old guard, before Black Flag swept in and changed the way we think about the series: a decision that would eventually lead to the massive Witcher-style RPG that is Odyssey. Ultimately, AC3 catches the series in a moment of awkward transition. It's no Odyssey, but it's way more handsome than it was six years ago. A side effect of the new lighting, perhaps, rather than any kind of texture downgrade. However, some details such as character's faces feel, oddly enough, less detailed. Softer shadows, more natural lighting, and warm, gold-tinged colour grading have given the visuals a boost, which is particularly evident in the sun-dappled, snow-covered forests of the frontier. Speaking of shiny things, the remaster looks a little prettier too.
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